Shadow Legend is an Action-RPG from Canadian Developer Vitruvius VR. The following review is based on my personal game play experience on PSVR with Move Controllers.
Being entirely honest, I wasn’t expecting a whole lot from this game. There wasn’t a whole lot of hype surrounding it and I was fully expecting an unsatisfying experience.
That feeling carried into the beginning of the game, as I was not a big fan of the 2D load screens. They really do shatter to immersive illusion pretty much every time they occur.
Now, we get to talk about the actual game. Following a brief tutorial, Shadow Legend VR starts out in a blacksmith’s workshop. To my delight, I found that nearly every item in the room could be interacted with. You can sharpen your sword, chug a beer, and smelt iron just to name a few of the things you can do right in the beginning of the gaming experience. This is something a lot of VR games in the past lacked. I feel as though being able to touch everything makes the world more believable and increases immersion.
Even more mind-blowing was the realization that even the animals interact. You can pet dogs and horses will plenty of satisfying feedback in the hand controllers. They can even be fed things like carrots and dog biscuits. I had a real fear that the horse would bite my hand.
The combat system left a bit to be desired though. The parry system for sword fighting is a lot of fun and somehow leaves the whole thing feeling more realistic even in slow motion. The part I didn’t like was how predictable the limb and head dismemberment was. Most enemies die in exactly the same way when using the sword. That was a bit of a bummer. Bow and Arrow combat was a little tough to aim at first, but is easily mastered and is made even better by the fact that you can light your arrows on fire before shooting them if you choose to do so.
The inventory system is probably the best of any VR game I’ve played to date. You get an entire inventory chest in your belt buckle. Upon reaching down to open your inventory, the box suddenly inflates to full size and requires you to physically lift the lid to access it. All of the items inside shrink down to the size of a slot and inflate to full size when you grab them. This includes everything from health potions to zombie heads.
(Game play by SpaceRoach VR, music from Moosebite)
I also fell in love with the way you take potions. Simply selecting them doesn’t do anything. You have to pull the bottle out, tip it back, and chug. Awesome!
Climbing ladders and walls was eerily reminiscent of the game Espire 1, in that you have to grab the ladder and actually make a climbing motion. Each step of the ladder must be grabbed or you will fall.
Overall, I was extremely pleased with my $25 spend on this game. Replay value may not be the highest but the adventure itself is tons of fun and the story is actually pretty decent. People will inevitably compare this game to Skyrim, but aside from the time period and magical stuff, they aren’t alike at all. As far as PSVR games are concerned, Shadow Legend VR seems to be in a class of its own for the moment and that makes it a worthy pickup.
Shadow Legend VR
Reviewed on PSVR with PlayStation Move Motion Controllers.
- Interact With Everything
- Excellent Inventory System
- Good Story
- PET THE PUPPY!
- Repetitive Combat
- 2D Load Screens
- Bow Didn't Feel Right
Game Play (Fun Factor)