By now you’ve probably seen the headline a dozen times from different sources. “Sony to Close First-party Manchester Studio Making ‘AAA’ PSVR Games”. Considering the biggest software news in PSVR this year was about the delay of Iron Man VR, this was enough to send everyone’s mind straight into panic mode.
Now let’s look at this objectively. What did we really lose? Aside from intriguing job postings and a lot of chatter about a ‘AAA’ game, we didn’t know anything about them. We never even got so much as a hint about what may have been in the works at that studio. Not a title, not a trailer, not even concept art.
While it is easy to fantasize that there was some breathtaking game in the works that Sony maliciously stole from us as they haphazardly discarded a team of developers with a cold and swift boot, there’s probably a lot more to it than that. There has been quite a bit going on in the PlayStation world lately including the announcement of a next gen console (PS5) and the placement of Astro Bot producer Nicolas Doucet at the head of Playstation Japan Studios.
Sony said that it closed the studio as “part of our efforts to improve efficiency and operational effectiveness.” This could be a number of things. Perhaps the game(s) in development weren’t up to par. Maybe the studio is being consolidated into another studio. We honestly don’t even know for sure if a game is being scrapped here. It’s all speculation. Being completely real, it’s a slow news week for PSVR and the importance of this story is likely being overplayed by a lot of sources.